Andrew M. Byrd
Ph.D., University of California, Los Angeles.
B.A., University of Georgia, Athens.
Office Hours (Fall 2022): 10:15-11:15 MWF
My primary research focus is the application of various methodologies to difficult problems in historical linguistics, including phonetic experimentation, database construction and analysis, and the application of phonological theory, in order to make predictions about unreconstructable data.
I am also passionate about educating the public about Proto-Indo-European and historical linguistics, which has led me to some interesting jobs, including translation of PIE for museum exhibits, original plays, and even a video game (Ubisoft's Far Cry Primal).
These days, together with Dr. Brenna Reinhart Byrd, I am working on producing a video game about the PIE language and culture and an interactive textbook. These are both works in progress, though hopefully not too far off.
- (2016) Tavet Tat Satyam. Studies in Honor of Jared S. Klein on the Occasion of His Seventieth Birthday. Edited by Andrew Miles Byrd, Jessica DeLisi, and Mark Wenthe. Ann Arbor & New York: Beech Stave Press.
- (2015) The Indo-European Syllable. Leiden: Brill.
- (2022) The Use of the Google Suite in LIN 200: How To Create Your Own Language, Greater Faculties: A Review of Teaching and Learning 3, Article 12.
- (2021) with Anton Vinogradov and Brent Harrison. Mistake Captioning: A Machine Learning Approach for Detecting Mistakes And Generating Instructive Feedback, in Proceedings of Recent Advances in Natural Language Processing, September 1-3, 2021, 1455-1462.
- (2020) with Brenna Reinhart Byrd. Teaching Proto-Indo-European as a Constructed Language, in Jeffrey Penske, Amy Fountain, and Nathan Sanders (eds.), Language Invention in Linguistics Pedagogy. Oxford: OUP.
- (2019) Motivating Lindeman’s Law. In Adam Alvah Catt, Ronald I. Kim, and Brent Vine (eds.), QAZZU warrai. Anatolian and Indo-European Studies in Honor of Kazuhiko Yoshida, 6-20.