My primary research focus is the application of various methodologies to difficult problems in historical linguistics, including phonetic experimentation, database construction and analysis, and the application of phonological theory, in order to make predictions about unreconstructable data.
I am currently creating an NEH_funded database of the PIE language called DERBi PIE (Database of Etymological Roots Beginning in PIE), which allows users to conduct a variety of searches of multiple etymological references in IE Studies. I am also working on an immersive textbook about PIE with Dr. Brenna Reinhart Byrd, where students learn about PIE by learning PIE as a spoken language.
I am also passionate about educating the public about Proto-Indo-European and historical linguistics, which has led me to some interesting jobs, including translation of PIE for museum exhibits, original plays, and TV shows. I've also created languages for multiple video games (Ubisoft's Far Cry Primal, A44's Flintlock: Siege of Dawn, and other projects I can't talk about just yet).